MsM,You did an amazing job! Enjoyed watching your videos
Ever consider using the older version witchdoctor song? I have a copy I"d be happy to send you. Just send me a PM.
Thanks! I'm going to finish it off with a tiny skeleton body attached to the regular sized Lindberg skull - thought that would be interesting (maybe a Tiny Tim or something a little larger). All of these guys are going to be on a bail of hay.That is awesome!
I like how the backup singers aren't animated to the same exact moves... adds more character / looks more 'real'. Any plans for animated 'stage lighting'?
It's also nice to see someone animating something other than a talking skull. "Not that there's anything wrong with that" [Noooo!]
Yes, I used VSA (awesome program). I started out plotting manually the open and close movements and soon realized I'd be done by Halloween 2010 if I was lucky. So, I went to Better Buy and bought a usb gamepad. I used the realtime capture function and just moved the joystick in sync with the lyrics.Great job , like Hooked on scares said, the back up singers were most impressive with individual movements. Now THE question, did you use VSA, how did you split the tracks, vocal from music? Again great job!!
Hmmm.... yeah, some diffuse light inside, so you can see the mouth of the pumpkin. Other thoughts:Haven't thought about stage lighting - any suggestions? I am going to have some LEDs in each pumpkin to light them up from the inside though.
Cool ideas. What does it take to control an LED from VSA? Or can you? I have an SSC32 controller for the servos.Hmmm.... yeah, some diffuse light inside, so you can see the mouth of the pumpkin. Other thoughts:
- A servo-controlled spotlight (bright LED flashlight with a colored cellophane 'gel'). Could snap to one 'performer' during a solo, and have its own character at other times (do figure 8's at certain frenetic points in the songs)
- Local bi-color or RGB lighting for the front of each pumpkin. Could change color during different routines / different parts of the song
If you made the light inside the pumpkins colored, you could contrast with the local front-light. For example, orange light inside the pumpkins, but green light lighting the fronts. BTW, there's some great deals on high-powered LEDs from Hong Kong on eBay
Just some pie-in-the-sky thoughts...
I think someone on the forum had just asked about the SSC32 being used to light LEDs. The SSC32 does have a mode where it'll just turn the outputs on and off (versus put out a servo pulse). The outputs would be good for one normal high-bright LED (25mA @ 5V).
Over the last year, I designed a board that can dim LEDs through VSA. The outputs are capable of running higher voltages and more current (150mA @ 50V), so you can use more/brighter LEDs. My signature has a link, if you're interested.
On the subject of joystick control (and the need for offsets), MonkeyBasic just released 'TrackSkull', which lets you record skull movements either with a high-speed IR camera, or a joystick. The performance can be exported to VSA. I wonder if this might make things any easier.