Joined
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331 Posts
I'm proud to present 'TrackSkull' to the public.
First off... Thank you to all of my beta testers, I couldn't have done it without you (especially you, Brad)!
This application was originally written to allow someone to use their own head and a joystick to record routines for use in VSA. It has since morphed to what you see below (including "LIVE" puppet mode for your Props.)...
Features:
•Head Tracking via TrackIR Camera
•Joystick Support (3 Axis and 3 Buttons) *DirectX 9 or greater required.
•Endurance RC Analog Reader
•3 levels of filtering of Camera and/or Joystick
-----◦Allowing for easier centering and control
•Smoothing algorithm
•Feedback:
----- ◦"Real-time" on screen feedback of captured motion
---------- ‣Head Tracking represented by 3D Cube
---------- ‣Joystick represented by sliders and indicators
----- ◦"Real-time" Puppet mode for output to a servo controller:
---------- ‣Control a 3-Axis Skull, Lighting, or other props.
•Recording of Inputs at 30 fps (frames per second)
-----◦Puppet Mode and OnScreen feedback available while recording
•The following controller types are supported
-----◦miniSSC
-----◦SV203
-----◦Parallax
-----◦Pololu
-----◦SSC32
-----◦DMX 8bit (such as Medusa DMX board)
-----◦DMX 16bit {Not available yet}
•Music (WAV, MP3, MIDI) playing while recording to help sync movements.
•Export recording for use in Brookshire's Visual Show Automation.
Overview:
Screenshot:
Explanation of Main Screen:
Soon to Come:
Video Demos
For a full list of features, screenshots, and to download / register, visit: MonkeyBasic - TrackSkull
First off... Thank you to all of my beta testers, I couldn't have done it without you (especially you, Brad)!
This application was originally written to allow someone to use their own head and a joystick to record routines for use in VSA. It has since morphed to what you see below (including "LIVE" puppet mode for your Props.)...
Features:
•Head Tracking via TrackIR Camera
•Joystick Support (3 Axis and 3 Buttons) *DirectX 9 or greater required.
•Endurance RC Analog Reader
•3 levels of filtering of Camera and/or Joystick
-----◦Allowing for easier centering and control
•Smoothing algorithm
•Feedback:
----- ◦"Real-time" on screen feedback of captured motion
---------- ‣Head Tracking represented by 3D Cube
---------- ‣Joystick represented by sliders and indicators
----- ◦"Real-time" Puppet mode for output to a servo controller:
---------- ‣Control a 3-Axis Skull, Lighting, or other props.
•Recording of Inputs at 30 fps (frames per second)
-----◦Puppet Mode and OnScreen feedback available while recording
•The following controller types are supported
-----◦miniSSC
-----◦SV203
-----◦Parallax
-----◦Pololu
-----◦SSC32
-----◦DMX 8bit (such as Medusa DMX board)
-----◦DMX 16bit {Not available yet}
•Music (WAV, MP3, MIDI) playing while recording to help sync movements.
•Export recording for use in Brookshire's Visual Show Automation.
Overview:

Screenshot:

Explanation of Main Screen:

Soon to Come:
Video Demos
For a full list of features, screenshots, and to download / register, visit: MonkeyBasic - TrackSkull