Joined
·
423 Posts
Update #2 -- Shows the making of the church bell. Scroll down for new pics and video.
------
Soooo, I'm going to try making a mini church, inspired by TXYardHaunter's Burning Chapel post. Carpentry has always been an elusive skill to me. Measure twice, cut once...as the saying goes. But that assumes you have the right measurement to begin with. I'm starting early and slowly to create what's kinda like an advent calendar: open windows (and a door) and get a surprise. The following video is the first that I'll post as the project progresses. It shows the making of a single "flat," the first panel of many that will be assembled into the church. The video features use of an Atmosfx projection effect, which I can't help but feel is cheating--it's too easy. But people were fascinated by the Boo Crew 3D projection I used last year. The video also shows use of pneumatic cylinders to open (and eventually close) shutters. I haven't decided what surprises the church will have in addition to the morphing stained glass windows. Plenty of time to figure it out. Right?
------
Soooo, I'm going to try making a mini church, inspired by TXYardHaunter's Burning Chapel post. Carpentry has always been an elusive skill to me. Measure twice, cut once...as the saying goes. But that assumes you have the right measurement to begin with. I'm starting early and slowly to create what's kinda like an advent calendar: open windows (and a door) and get a surprise. The following video is the first that I'll post as the project progresses. It shows the making of a single "flat," the first panel of many that will be assembled into the church. The video features use of an Atmosfx projection effect, which I can't help but feel is cheating--it's too easy. But people were fascinated by the Boo Crew 3D projection I used last year. The video also shows use of pneumatic cylinders to open (and eventually close) shutters. I haven't decided what surprises the church will have in addition to the morphing stained glass windows. Plenty of time to figure it out. Right?