I was wondering if anyone knows of a software that you could use a mic or bluetooth headset to talk into a 3-axis skull in real time, and the jaw move... The head movements could be just random, all I really care for would be the jaw movements as you talk into the headset...
Any suggestions?
Thread: Realtime VSA Software?
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Ghost
- Join Date
- Apr 2008
- Posts
- 5
Realtime VSA Software? –
10-18-2008,06:56 AM
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10-18-2008,09:11 AM
SkullTronix magic motion capture system is the only one i know of.......
When you look in the mirror at midnight,....what looks back at you.........
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The Great Pumpkin
- Join Date
- Feb 2005
- Location
- tucson,az
- Posts
- 245
10-18-2008,09:28 AM
How about just using a cowalacious board and run your mic to it. Seems like this would work pretty well.
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10-18-2008,12:55 PM
Do a search here on HF for PARLEY... it was written by Evil Bob. It was to aid in the programming of the 3 axis skulls... allowing you to program all axis's at once, and it uses a mic for the jaw movement.
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10-19-2008,10:56 AM
REAL TIME voice to motion software sucks, its horribly bad, horribly laggy and a complete waste of time.
The problem is due to the way sound works on a computer, and the way the sound is processed, basically what happens is the computer records a packet of sound and then analyses the packet, this means that by definition you always get a lag between saying something and the jaw motion.
For this reason Magic motion uses a sound to motion drive circuit.
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Ghost
- Join Date
- Apr 2008
- Posts
- 5
10-24-2008,05:31 AM
interesting, thanks for the information! very helpful.



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