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  #1111 (permalink)  
Old 07-05-2008, 02:28 PM
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Originally Posted by puterdoc View Post
Thanks Blinky, I am going to PM you with the order for specifics. I did cancel the original invoice thinking it was just an estimate. Happy 4th.
thats ok if you want to amend the invoice I can make the changes and send you a new one. just email me the changes are pm me that is ok too.Hugs
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  #1112 (permalink)  
Old 07-05-2008, 05:10 PM
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Blinky, I just paid the invoice. I will PM you my information (not sure if you got it from paypal). Thanks for the quick responses and help on this. Enjoy the rest of the weekend.
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Old 07-06-2008, 12:31 PM
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Can anyone explain how VSA works with the joystick? I read through the instructions and the VSA website and there is no explanation about how it works.

Thank you.
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Old 07-06-2008, 01:27 PM
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Originally Posted by dionicia View Post
Can anyone explain how VSA works with the joystick? I read through the instructions and the VSA website and there is no explanation about how it works.

Thank you.
I believe it works with only one axis.
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Old 07-06-2008, 02:01 PM
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Do you have a how-to for yers EB?

Parlay looks much easier to manipulate than VSA, but I am not sure how to use it.
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Old 07-06-2008, 03:25 PM
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Dionicia
Not sure what type of joy stick you have, but I have a Saitek Control pad. To use it with VSA, I have to click on the capture button (right hand of screen, near the bottom). then I have to hold down button 1 and use the left stick left and right. (I realize this is can be disoriented doing the jaw, but after some practice it becomes easy). You just have to make sure you have the com settings right, and the other set up info
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Old 07-06-2008, 06:32 PM
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Ok. I figured out how the joystick works with the VSA. I now understand that you turn the joystick to where the left side is facing you (I put an arrow on the joystick as a reminder) and press the "fire" key on the stick part. I just figured out that you can set the event as long as you want and run with it. So much to learn.

Now I just have to.....grumble....pull the skulls apart so I can center them so some of the skulls wont forcibly look down. I have to do that anyway when I get the new rods so I am gonna wait until then.

I'm learning more and more about this. I think I might put a bug in the ears of the tech guys over at VSA to see if they can create a software that allows multiple servos to go at the same time for us folks.
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  #1118 (permalink)  
Old 07-06-2008, 08:11 PM
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Has anyone made any progress on the 2-axis eye movement??
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  #1119 (permalink)  
Old 07-17-2008, 04:15 PM
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I'm getting ready to start working on my skulls and have a few quick questions for some of the experts our there...

What is everyone using for their wire runs from the controller to the skulls? Captain Jack's set up sounds great for running the four main servos. But what about the eye movement servos or adding some lighted eyes? How long are your wire runs between the controller and the skulls.

For those who built them, have you had any issues with the weight of the wiring coming into the skull? It seems like it would throw off the balance once the wiring is attached.
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Old 07-17-2008, 05:21 PM
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I made mine with servo extension wire (probably 20 GA) and 18 GA wire for the power connections.

My runs were all under 20 feet. I know many have been using cat5 cable. That should be fine for short runs like mine. I know Joel has had someone do tests on how much signal loss there is in cat5 for various lengths. Perhaps he will chime in here with the results.

The upshot is that even though people have reported very long runs with cat5, there is considerable signal loss which could cause delays making your routines get out of sync with the audio file.

As far as the balance issues, I didn't have any. I ran my cable right up the neck and wire-tied it to the lower portion of the center rod. From there it went to all the servos from the inside.

I have seen pics of Capt. Jack's with the cat5 plug at the rear of the skull. I don't believe he has had any issues with balance, but I don't know. Maybe he will chime in as well.

I know that the servos are powerful enough to overcome a small issue like that. The problem would be when you shut off the power to all the servos, does the wire at the back pull the heads down causing them all to look up to the sky?

I don't know the answer to that either, but the Capt. might.
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