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    Diabolik's Avatar
    Diabolik is offline Keeper of Spider Hill
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    I also think the range of the movement you are creating may have something to do with it. You are talking about them binding when it is coming down correct ? When you raise the body all the way up and you let the arms hang, as it comes back down, the elbows are perfectly straight. The are going to bind until the find which direction they want to go. You may want to work on your movement. Maybe look into only raising the body so far, and having the head look up. I think if you keep some bend in the joints, they will be much more likely to find their way down a bit easier. It seems like it is raising just fine. You might also need to loosely attach your hands/wrists to your base to keep them in place. I think you've got a really good start going.
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    spinachetr is offline The Great Pumpkin
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    Quote Originally Posted by Diabolik View Post
    I also think the range of the movement you are creating may have something to do with it. You are talking about them binding when it is coming down correct ? When you raise the body all the way up and you let the arms hang, as it comes back down, the elbows are perfectly straight. The are going to bind until the find which direction they want to go. You may want to work on your movement. Maybe look into only raising the body so far, and having the head look up. I think if you keep some bend in the joints, they will be much more likely to find their way down a bit easier. It seems like it is raising just fine. You might also need to loosely attach your hands/wrists to your base to keep them in place. I think you've got a really good start going.
    Thanks. I still have some adjustments to make. This was a first movement test. I think I need to get a cylinder with a shorter throw and agree that she becomes to vertical. Once I build the monument and attach the hands to it, I bet the movement will be better. Should have started this 4 months ago.
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