Software for 3 Axis Skulls- VSA, Parlay, etc
ok-
I've got my 3 axis skull made, and IT'S ALIVE!!! MUHAAHAAHAHAHAHA!!!!
I have a number of questions about the SOFTWARE for programming it. Unless you have a clean wave file, the WaveMotion Analysis really sucks as it moves the servos to every noise in the file.
What's the easiest way to program the talking motion of a song/sound file?
I am using a Saitek joystick- which I love for the head motions- but, might not be good for the jaw movements. It seems like you just can't move it fast enough...
ideas?
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